Here's What The Original 'Metal Gear Solid' Would Look Like If It Was Made Today

Konami has had a lot of bad press recently when it comes to Metal Gear Solid. But they have an opportunity to make some reparations by supporting Shadow Moses, a gorgeous fan-made remake of the Playstation One classic using Unreal Engine 4.

First we got Goldeneye 64, and now this. The main difference being this could actually be a real thing. Sega got some good PR through contracting an indie developer to port Sonic The Hedgehog over to iOS. After the declining opinion of these titles, this got them back in the good books. 

Last year, Konami seemed fixed on ruining their reputation amongst the serious gaming audience. Silent Hills was pulled, Kojima's name removed from Metal Gear Solid V and banned from attending the VGAs. The company don't seem so interested in rekindling our trust, but we have our fingers crossed it will happen, as does the creator.

We just need to clarify something:
Konami owns the MGS copyright and therefore sooner or later
we will need their full permission.
We have therefore chosen to openly share this project from the beginning so that we can deal with any issues that may arise as they come.
We believe this is better than putting years of work into a project only
to get it shut down.
Please, respect this decision.
Thanks for your attention,
Airam.
— https://www.facebook.com/ShadowMosesUnreal/posts/1227425290606246
Jason England

I am the freelance tech/gaming journalist, lover of dogs and pizza enthusiast. You can follow me on Twitter @MrJasonEngland.

http://stuff.tv/team/jason-england
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