editorial, games, tech Jason England editorial, games, tech Jason England

Diablo III Fallout Should Put A Nail In The Coffin Of Always-On DRM

It promised to be one of the biggest videogame launches of all-time. 12 years in waiting, Blizzard’s Diablo III was already the biggest pre-seller ever and as highly anticipated as any game has been in recent gaming history. But it's launch will be one the team behind will not forget in a hurry - it was one instead deeply, drastically marred from the very second Blizzard turned the switch on its quite hellish creation. The perils of always-on DRM security and our route to a digital-only future are only now beginning to reveal their ugly faces.

 

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games Jason England games Jason England

Syndicate Devs' Hidden Message Urges Pirates To Apply For Jobs

Novel ways to prevent piracy of videogames don't come along too often, but when they do it's usually worth discussing; from Digital Rights Management (DRM) to one-time use activation codes, Cloud Copy Protection (employed by Ubisoft, but currently on hiatus as seen with its absence in AC: Revelations), unstoppable mutant scorpion (used by Serious Sam 3: BFE dev Croteam to discourage early piraters of the game and everything in-between.

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games, news Jason England games, news Jason England

Crysis 2 Ends 2011 As Most Pirated Game

 

For game developers and publishers alike, earning recognition for their game through topping an end of year category (whether Game of the Year, Best FPS or Best RPG) is a prize that money can't buy. And then there are those that no company wants to win – namely 'The Most Pirated Game Of 2011'.

According to TorrentFreak, this year's crown went to the PC version of EA and Crytek's behemoth Crysis 2 which was downloaded approximately 3,920,000 times between its release in March 2011 and the end of the year.

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